OFC is a mid-high elo team from league of legends, that also branches off in to other games including Blackops, PSO:BB, Console games from Emulators and WoW. OFC is already streaming at livestream, creating a website, and wanting to move on to a better stream hosting site. Currently, we rack in an average of 70 viewers, and because of our upcoming tournaments, and random give-a-ways, we are expecting our viewer base to increase.

Official Fun Club Own3d Stream


Patch Preview: | LoL - League of Legends

Sunday, April 24, 2011
Patch Preview: | LoL - League of Legends

Since Morello and Tamat have been so hard at work at Riot HQ, we decided to test out a new format for this Patch Preview. You’ll still have access to the same information as before, but the visual format is a bit different: Now, you’ll be able to watch in-game footage of the champions we reference in action. Let us know in the comments which format you prefer!

Release Notes v1.0.0.115 | LoL - League of Legends

Monday, April 11, 2011
Release Notes v1.0.0.115 | LoL - League of Legends

League of Legends will be updated during scheduled maintenance on 4/12 from 1:30AM until 11AM.

New Skins in the Store

  • Vandal Brand
  • Apocalyptic Brand
  • Gragas, Esq.
  • Time Machine Zilean

League of Legends v1.0.0.115
Brand, The Burning Vengeance

  • Blaze (Passive): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
  • Sear: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
  • Pillar of Flame: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
  • Conflagration: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
  • Pyroclasm (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.


  • Twin Fang cast animation sped up
  • Petrifying Gaze
    • Cast animation sped up
    • Cast range increased to 850 from 700 (effect now roughly matches the particle)
    • Damage increased to 200/325/450 from 150/275/400
    • Cooldown reduction with rank is now reflected in the levelup tooltip
    • More accurately targets enemies that move in/out of the area during the cast time

Dr. Mundo

  • Base health reduced to 522 from 560
  • Health per level reduced to 89 from 92
  • Sadism cooldown increased to 75 seconds from 60


  • Fixed a bug where Mystic Shot was granting 2 charges of Guinsoo's Rageblade/Tear of the Goddess upon cast


  • Resolute Smite
    • Damage increased to 80/135/190/245/300 from 60/115/170/225/280
    • Ability power ratio increased to 0.8 from 0.75
    • Cooldown reduced to 7 from 8
  • Righteous Gust
    • Movespeed increased to 20/28/36/44/52 from 20/25/30/35/40
    • Righteous Gust now applies the movespeed buff to Galio more quickly
    • Damage reduced to 60/105/150/195/240 from 65/110/155/200/245


  • Fixed a bug where the visual for Heavenly Wave occasionally wouldn't align with the direction cast
  • Mantra Soul Shield now shows an area of effect indicator when your cursor hovers over an ally


  • Fixed a bug where the visual for Force Pulse occasionally wouldn't align with the direction cast


  • Killer Instincts healing reduction on Bouncing Blades duration reduced to 5 from 10


  • Fixed a bug where Void Ooze counted as individual units and could break things like Mushrooms, block skillshots, etc

Lee Sin

  • Sonic Wave
    • Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180
    • Improved the general missile usability
  • Resonating Strike base damage reducedto 50/80/110/140/170 from 60/90/120/150/180
  • Safeguard range increased by 50
  • Iron Will lifesteal and spell vamp percent reduced to 5/10/15/20/25 from 10/15/20/25/30
  • Changes deployed in the April 5th hotfix
    • Sonic Wave bonus attack damage scaling increased to 1.0 from 0.8
    • Resonating Strike bonus attack damage scaling inceased to 1.0 from 0.8
    • Tempest bonus attack damage scaling inceased to 1.0 from 0.6
    • Dragon's Rage bonus attack damage scaling inceased to 2.0 from 1.5
    • Flurry passive energy gain increased to 15 from 10 per hit


  • Base movespeed increased to 310 from 305
  • Base health per level increased to 90 from 82
  • Base armor per level increased to 4.0 from 3.5

Miss Fortune

  • Impure Shots healing reduction debuff duration reduced to 3 from 8


  • Duskbringer attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60
  • Unspeakable Horror
    • Cast range reduced to 475 from 500 and leash range reduced to 550 from 600
    • Fixed a bug where breaking the leash near the end would still trigger the fear
    • Fixed a bug where adding a spell shield like Banshee's Veil while Unspeakable Horror was on you would block the fear effect
  • Paranoia range reduced to 2000/2750/3500 from 2500/3250/4000


  • Fixed a bug where Ragnarok was reducing true damage


  • Aegis Protection now shows an alternate run animation for Pantheon while active


  • Cull the Meek
    • Heal reduced to 5% from 7.5%
    • Fury heal reduced to 10% from 15%
  • Slice and Dice
    • Damage reduced to 30/60/90/120/150 from 45/75/105/135/165
    • Attack damage ratio increased to .9 from .6
    • Cooldown adjusted to 18/17/16/15/14 from 20/18/16/14/12
  • Dominus damage reduced to 40/70/100 from 50/75/100


  • Stand United shield strength reduced to 200/475/750 from 300/525/750


  • Insanity Potion
    • Fixed a bug where the particle lasted longer than the buff
    • No longer gives attack speed or attack damage, but now gives magic resist and crowd control reduction(10%/20%/30%)


  • Cryptic Gaze stun duration reduced to 1.5 from 2 at all levels


  • Hymn of Valor mana cost reduced to 65 from 75
  • Aria of Perseverance mana cost reduced to 65 from 75
  • Song of Celerity mana cost reduced to 65 from 75
  • Fixed a bug where Power Chord: Diminuendo was reducing true damage


  • Infuse now grants assist credit on ally cast.


  • Noxious Trap
    • Mushroom reload time increased to 35/31/27 from 30/26/22
    • Damage reduced to 200/400/600 from 250/475/700
    • Fixed a bug that calculated the AP coefficient lower than intended
  • Move Quick cooldown increased to 22 seconds from 13


  • Explosive Shot
    • Damage now applies over 5 seconds instead of 4 to 8
    • Total damage increased to 110/140/170/200/230 up from 100/125/150/175/200
    • Healing reduction duration is now a static 5 from 3 to 8

Twisted Fate

  • Pick a Card
    • Fixed a bug where Red Card would sometimes fail to damage targets that were moving away from you
    • Fixed a bug where Pick a Card's locked particle wouldn't show to enemies after leaving brush
    • Fixed a bug where Red and Gold card damage did not match the tooltip
    • Pick a Card now deals entirely magic damage, rather than normal physical damage plus bonus magic damage
    • Blue Card now restores mana equal to 50% of the damage dealt
    • Updated the 'Lock Card' tooltip with more detailed damage information
  • Destiny
    • Fixed a bug where Destiny would show allies it was always ready to cast, even if it wasn't
    • Fixed a bug where Gate's channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately
    • Fixed a bug where Destiny's duration was not being properly reflected in the tooltip (6/8/10 seconds)
    • Destiny now shows a buff so Twisted Fate knows how long he has to teleport
  • Tango Twisted Fate skin run animation has been fixed to look more natural


  • Battle Cry duration reduced to 5 from 7
  • Crescent Sweep duration reduced to 6 from 8
  • Audacious Charge cooldown adjusted to 16/15/14/13/12 from 18/16/14/12/10


  • Fixed a bug where a capped Leviathan was reducing true damage
  • Wriggle's Lantern
    • Combine cost increased to 150 from 75
    • Life Steal increased to 18% from 14%
    • Changed proc to magic damage from physical damage
  • Heart of Gold
    • Recipe Changed: Ruby Crystal + 350 Gold
    • Now gives: +250 Health +5 Gold per 5
  • Randuin's Omen armor reduced to 53 from 80
  • B.F. Sword
    • Attack damage reduced to 45 from 50
    • Gold Cost decreased by 200
  • Cloak Of Agility gold cost decreased by 50
  • Infinity Edge
    • Attack Damage increased to 80 from 75
    • Critical Strike increased to 25% from 20%
  • Hextech Revolver spell vamp increased to 20% from 15%
  • Hextech Gunblade Spellvamp increased to 25% from 20%
  • Will of the Ancients spellvamp increased to 25% from 20%


  • Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty
  • Fixed a bug where Miasma, Nevermove, and CH1 Concussion Grenade would inconsistently reveal their champion from brush

Season One Championship Announced: Destination Dreamhack Summer! | LoL - League of Legends

Sunday, April 10, 2011
Season One Championship Announced: Destination Dreamhack Summer! | LoL - League of Legends


You’ve patiently waited for this day since we first announced Season One during the summer of 2010.

Throughout the course of Season One our community has grown tremendously, and there have been many new additions to the game: draft mode, ranked games, ladders, Co-op vs. AI, and 18 new champions released to date.

We’ve also seen our competitive scene explode with the selection of League of Legends in hallowed eSports tournaments such the World Cyber Games, the Electronic Sports League Major Series, and the Intel Extreme Master Season 5 Finals. In addition to these selections, we’ve launched the Season One Circuit which have certified nearly 50 professional tournaments, supported dozens of community run tournaments, witnessed weekly cups featuring over 2000 competitors, and watched weekend tournament streams that have supported nearly 150,000 unique viewers.

It’s time to put Season One to rest… but not before we determine the best League of Legends team in the world and award over $100,000 in cash prizes! To do this, we’ll conclude the Season One Circuit on Monday, May 2nd and shortly afterwards determine the top teams from each region. After that we’ll fly the top eight teams from around the globe to Dreamhack Summer in Jönköping, Sweden, where they will compete over the course of 3 days – from June 18th to June 20th – until only one team remains. The Season One Championship will mark the official end to Season One and will be followed by an off season.

League of Legends Season One Championship @ Dreamhack Summer 2011
Date: June 18-21; Championship on June 20
Place: Jönköping, Sweden @ Elmia Convention Center
Participants: 8 of the top League of Legends teams from around the world. (3 European, 3 North American, 2 South East Asia teams)
Stakes: $100,000 in cash

For our summoners that haven’t heard of Dreamhack, it is the world’s largest digital festival and holds the official record as the world’s largest LAN party in the Guinness Book of Records. DreamHack Summer is a four-day, 24/7, all-ages event for gamers, but with activities for everyone. DreamHack is also a recognized eSports destination, with an extensive schedule of tournaments for gamers of all skill levels – from casual to professional – and noteworthy cash prizes for winners.

We also want to make sure that we bring every moment of the tournament directly to our players and fans. We’re going to make sure that the live stream viewing experience is amazing for every exhilarating match. Over 140,000 viewers streamed the Intel Extreme Masters exhibition matches, and we can’t wait to see how many people tune in for the Championship! So spread the word!


Watch Intercontinetal EMS Matches TODAY! | LoL - League of Legends

Saturday, April 2, 2011
Watch Intercontinetal EMS Matches TODAY! | LoL - League of Legends

Last year, League of Legends made its debut in the Electronic Sports League Major Series, one of the longest running and competitive online tournaments in the world. Europe’s top teams competed over several months for a $5,000 prize pool and in the end SK Gaming emerged as the victors. This year, the ESL Major Series takes the competition international.

Starting this week, Europe and America will compete against each other online using the PvP.net Tournament Realms. The PvP.net Tournament Realms are unique servers with features dedicated to facilitating high profile e-sports events. These tournament realms will be stationed in various locations in the US & Europe to ensure that intercontinental matches are as fair as possible.

And what makes this even more awesome is that you can watch the action live! Yes, European meta vs. American meta … live!

David "Phreak" Turley along with Shaun "Four Court Jester" Delaney will bring you three compelling USA versus European qualifier matches. EU will try defend its home turf, the EU tournament realm, against the American invasion led by SoloMid, OGodBears, and Defy All Odds. These matches will add more fuel to the debate of which continent’s meta game is better and showcase some rising stars in both scenes.

ESL Major Series Season VIII Qualification
(Denmark) Shift vs (US) DaO
Start Time: Saturday 3pm EST - Noon PST
Broadcast: National ESL TV

(Bulgaria) MD Games vs (US) OGodBears
Start Time: Saturday 4pm EST - 1pm PST
Broadcast: National ESL TV

Tune in summoners!